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HF2661 • 2026

A bill for an act relating to the establishment of programs administered by the economic development authority, including the interactive digital entertainment program, game studio investment matching program, game industry fellowship program, and game studio grant program, and making appropriations.(Formerly HSB 728 .)

A bill for an act relating to the establishment of programs administered by the economic development authority, including the interactive digital entertainment program, game studio investment matching program, game industry fellowship program, and game studio grant program, and making appropriations.(Formerly HSB 728 .)

Budget Technology
Passed Legislature

This bill passed both chambers and reached final enrollment, even if later executive action is not shown here.

Sponsor
COMMITTEE ON ECONOMIC GROWTH AND TECHNOLOGY
Last action
2026-03-04
Official status
Subcommittee recommends passage.
Effective date
Not listed

Plain English Breakdown

Using official source text because the generated explanation was unavailable or could not be confirmed against the official bill text.

A bill for an act relating to the establishment of programs administered by the economic development authority, including the interactive digital entertainment program, game studio investment matching program, game industry fellowship program, and game studio grant program, and making appropriations.(Formerly HSB 728 .)

A bill for an act relating to the establishment of programs administered by the economic development authority, including the interactive digital entertainment program, game studio investment matching program, game industry fellowship program, and game studio grant program, and making appropriations.(Formerly HSB 728 .)

What This Bill Does

  • A bill for an act relating to the establishment of programs administered by the economic development authority, including the interactive digital entertainment program, game studio investment matching program, game industry fellowship program, and game studio grant program, and making appropriations.(Formerly HSB 728 .)

Limits and Unknowns

  • This entry is temporarily using official source text because the generated explanation could not be confirmed against the official bill text during the last sync.

Bill History

  1. 2026-03-04 Iowa Legislature

    Subcommittee recommends passage.

  2. 2026-03-04 Iowa Legislature

    Subcommittee Meeting: 03/04/2026 12:00PM House Lounge 2.

  3. 2026-03-03 Iowa Legislature

    Subcommittee reassigned: Sorensen, Latham and Nielsen. H.J. 524 .

  4. 2026-03-02 Iowa Legislature

    Subcommittee: Sorensen, Amos Jr. and Latham. H.J. 485 .

  5. 2026-02-23 Iowa Legislature

    Introduced, referred to Appropriations. H.J. 373 .

Official Summary Text

A bill for an act relating to the establishment of programs administered by the economic development authority, including the interactive digital entertainment program, game studio investment matching program, game industry fellowship program, and game studio grant program, and making appropriations.(Formerly HSB 728 .)

Current Bill Text

Read the full stored bill text
House

File

2661

-

Introduced

HOUSE

FILE

2661

BY

COMMITTEE

ON

ECONOMIC

GROWTH

AND

TECHNOLOGY

(SUCCESSOR

TO

HSB

728)

A

BILL

FOR

An

Act

relating

to

the

establishment

of

programs

administered

1

by

the

economic

development

authority,

including

the

2

interactive

digital

entertainment

program,

game

studio

3

investment

matching

program,

game

industry

fellowship

4

program,

and

game

studio

grant

program,

and

making

5

appropriations.

6

BE

IT

ENACTED

BY

THE

GENERAL

ASSEMBLY

OF

THE

STATE

OF

IOWA:

7

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DIVISION

I

1

INTERACTIVE

DIGITAL

ENTERTAINMENT

PROGRAM,

GAME

STUDIO

2

INVESTMENT

MATCHING

PROGRAM,

GAME

INDUSTRY

FELLOWSHIP

PROGRAM,

3

AND

GAME

STUDIO

GRANT

PROGRAM

4

Section

1.

NEW

SECTION

.

15.540

Interactive

digital

5

entertainment

tax

credit

program.

6

1.

As

used

in

this

section:

7

a.

“Fund”

means

the

interactive

digital

entertainment

8

program

fund.

9

b.

“Program”

means

the

interactive

digital

entertainment

10

program.

11

c.

“Qualified

developer”

means

a

person

that

develops

and

12

produces

qualified

productions.

13

d.

“Qualified

expenditures”

means

labor,

goods,

services,

14

and

production

costs

directly

related

to

a

qualified

15

production.

16

e.

“Qualified

production”

means

interactive

media

or

video

17

games

developed

and

produced

in

the

state.

18

2.

a.

The

authority

shall

establish

and

administer

an

19

interactive

digital

entertainment

program

for

the

purpose

of

20

awarding

tax

credits

to

qualified

developers

for

qualified

21

expenditures.

22

b.

The

authority

shall

adopt

rules

to

establish

eligibility

23

criteria

for

a

qualified

developer

to

participate

in

the

24

program

and

the

criteria

must

include

all

of

the

following:

25

(1)

The

qualified

developer

must

maintain

a

physical

26

presence

in

the

state.

27

(2)

The

qualified

developer

must

have

a

minimum

payroll

in

28

the

state

of

two

hundred

fifty

thousand

dollars.

29

3.

An

application

for

the

program

shall

be

submitted

by

a

30

qualified

developer

to

the

authority

for

approval

in

the

form

31

and

manner

prescribed

by

the

authority.

32

4.

a.

If

a

qualified

developer’s

application

is

approved

33

by

the

authority,

the

maximum

that

shall

be

awarded

to

the

34

qualified

developer

under

the

program

is

a

tax

credit

equal

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2661

to

thirty

percent

of

the

qualified

developer’s

documented

1

qualified

expenditures,

except

as

provided

in

paragraph

“b”

.

2

b.

For

qualified

productions

that

display

a

“made

in

Iowa”

3

logo

approved

by

the

authority,

in

addition

to

the

tax

credit

4

under

paragraph

“a”

,

a

qualified

developer

may

be

awarded

an

5

additional

tax

credit

equal

to

five

percent

of

the

qualified

6

developer’s

documented

qualified

expenditures.

7

c.

Prior

to

the

authority

issuing

a

tax

credit

certificate

8

under

the

program,

a

qualified

developer

shall

submit

9

documentation

to

the

authority

for

all

qualified

expenditures

10

incurred

following

approval

of

the

qualified

developer’s

11

application

for

the

program.

12

5.

The

interactive

digital

entertainment

program

tax

credit

13

shall

be

allowed

against

taxes

imposed

under

chapter

422,

14

subchapter

II,

III,

or

V,

and

chapter

432.

15

6.

An

interactive

digital

entertainment

program

fund

16

is

created

in

the

state

treasury

under

the

control

of

the

17

authority.

The

fund

shall

consist

of

moneys

appropriated

to

18

the

authority

and

any

other

moneys

available

to,

obtained

by,

19

or

accepted

by

the

authority

for

placement

in

the

fund.

The

20

fund

shall

be

used

to

award

tax

credits

under

the

program.

21

7.

The

aggregate

value

of

all

tax

credits

awarded

by

the

22

authority

and

claimed

by

qualified

developers

under

this

23

section

shall

not

exceed

twenty

million

dollars

in

any

one

24

fiscal

year.

25

8.

Notwithstanding

section

8.33,

moneys

in

the

fund

26

that

remain

unencumbered

or

unobligated

at

the

close

of

the

27

fiscal

year

shall

not

revert

but

shall

remain

available

for

28

expenditure

for

the

purposes

designated

until

the

close

of

29

the

succeeding

fiscal

year.

Notwithstanding

section

12C.7,

30

interest

or

earnings

on

moneys

in

the

fund

shall

be

credited

31

to

the

fund.

32

9.

The

authority

shall

adopt

rules

pursuant

to

chapter

17A

33

to

administer

this

section.

34

Sec.

2.

NEW

SECTION

.

15.541

Game

studio

investment

matching

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program.

1

1.

For

purposes

of

this

section,

“private

investment”

means

2

an

investment

from

a

publisher

advance,

venture

capital,

angel

3

investor,

or

other

source

of

private

funds.

4

2.

The

authority

shall

establish

and

administer

a

game

5

studio

investment

matching

program.

The

authority

may

provide

6

a

forgivable

loan

to

an

investor

that

matches

dollar

for

dollar

7

a

private

investment

in

an

Iowa-based

game

development

company.

8

The

authority

shall

not

provide

forgivable

loans

to

investors

9

in

any

one

Iowa-based

game

development

company

that

exceed

an

10

aggregate

value

of

twenty

million

dollars

per

fiscal

year.

11

3.

Applications

for

the

game

studio

investment

matching

12

program

shall

be

submitted

to

the

authority

in

the

form

and

13

manner

prescribed

by

the

authority

by

rule.

14

4.

a.

An

investor

shall

not

be

required

to

make

a

payment

15

on

the

loan

if

the

private

investment

is

in

an

Iowa-based

16

game

development

company

that

meets

all

of

the

following

17

requirements

for

a

minimum

of

five

consecutive

years

from

the

18

date

a

forgivable

loan

is

provided

to

the

investor,

at

which

19

time

the

forgivable

loan

shall

be

forgiven

in

its

entirety:

20

(1)

Seventy-five

percent

of

the

Iowa-based

game

development

21

company’s

employees

reside

in

the

state.

22

(2)

The

Iowa-based

game

development

company

is

physically

23

headquartered

in

the

state.

24

b.

If

the

Iowa-based

game

development

company

fails

to

meet

25

the

requirements

of

paragraph

“a”

the

investor

shall

repay

the

26

forgivable

loan

in

an

amount

proportional

to

the

amount

of

time

27

the

Iowa-based

game

development

company

was

not

in

compliance

28

with

paragraph

“a”

,

as

determined

by

the

authority

by

rule.

29

5.

The

authority

shall

adopt

rules

pursuant

to

chapter

17A

30

to

administer

this

section.

31

6.

This

section

applies

to

private

investments

in

32

Iowa-based

game

development

companies

made

on

or

after

July

1,

33

2026.

34

Sec.

3.

NEW

SECTION

.

15.542

Game

industry

fellowship

35

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2661

program.

1

1.

As

used

in

this

section:

2

a.

“Professional”

means

an

individual

who

does

not

reside

or

3

work

in

the

state

who

meets

all

of

the

following

requirements:

4

(1)

The

individual

has

worked

in

senior

leadership

roles

in

5

the

video

game

industry

for

a

minimum

of

ten

consecutive

years.

6

(2)

The

individual

has

shipped

at

least

three

commercial

7

video

games

while

working

in

a

senior

leadership

role.

A

8

senior

leadership

role

includes

but

is

not

limited

to

creative

9

director,

studio

head,

lead

developer,

or

executive

producer.

10

b.

“Program”

means

the

game

industry

fellowship

program.

11

2.

a.

The

authority

shall

establish

and

administer

a

12

game

industry

fellowship

program

for

the

purpose

of

providing

13

two-year

fellowships

for

professionals

to

relocate

to

the

14

state.

15

b.

The

authority

shall

administer

the

program

and

provide

16

annual

grants

for

a

minimum

of

ten

and

a

maximum

of

fifteen

17

fellowships.

18

3.

a.

A

professional

awarded

a

grant

under

the

program

19

shall

receive

a

grant

of

no

less

than

one

hundred

fifty

20

thousand

dollars

and

no

more

than

two

hundred

thousand

dollars

21

for

each

year

of

the

two-year

fellowship.

22

b.

A

grant

must

only

be

used

by

a

professional

for

any

of

23

the

following:

24

(1)

Expenses

associated

with

the

professional

relocating

25

to

the

state.

26

(2)

As

compensation

for

the

professional

to

work

in

any

of

27

the

following

areas

for

the

two-year

fellowship

period:

28

(a)

Teaching

at

community

colleges,

and

institutions

29

governed

by

the

state

board

of

regents

pursuant

to

section

30

262.7,

which

may

include

but

is

not

limited

to

developing

31

curricula

for

video

game

design,

leading

workshops

related

to

32

video

game

development,

and

mentoring

students

involved

in

33

programs

related

to

video

game

development.

34

(b)

Consulting

with

game

start-up

companies

and

studios

in

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the

state

on

game

development,

studio

management,

fundraising

1

strategy,

and

team

building.

Fellows

shall

not

provide

more

2

than

a

combined

fifty

hours

of

consulting

to

each

start-up

3

company

or

studio

in

the

state.

4

(c)

Industry

building,

including

but

not

limited

to

5

organizing

game

jams,

speaking

at

conferences,

judging

6

competitions,

and

serving

on

advisory

boards.

7

4.

A

professional

shall

not

distribute

fellowship

grant

8

funds

to

a

family

member

or

political

organization,

or

use

9

fellowship

grant

funds

for

a

personal

business

venture.

10

5.

a.

To

be

eligible

for

the

program,

a

professional

must

11

commit

to

residing

in

the

state

and

working

in

the

video

game

12

industry

for

a

minimum

of

one

additional

year

following

the

13

end

of

the

two-year

fellowship.

A

professional

that

fails

14

to

uphold

this

commitment

shall

repay

the

grant

in

an

amount

15

proportional

to

the

amount

of

the

grant

the

professional

used

16

for

expenses

associated

with

relocating

to

the

state.

17

b.

Prior

to

applying

for

the

program,

a

professional

must

18

disclose

any

potential

conflicts

of

interest

to

the

authority.

19

c.

A

review

board

consisting

of

representatives

from

the

20

authority,

community

colleges,

institutions

governed

by

the

21

state

board

of

regents

pursuant

to

section

262.7,

and

video

22

game

companies

in

the

state

shall

review

applications

for

the

23

program

and

select

professionals

for

participation

in

the

24

program.

Members

of

the

review

board

shall

disclose

to

the

25

authority

any

conflicts

of

interest.

A

member

of

the

review

26

board

shall

not

vote

on

a

program

application

submitted

by

a

27

professional

that

works

for

a

company

in

which

the

member

or

28

a

family

member

holds

a

financial

interest,

or

to

which

the

29

member

or

a

family

member

has

a

family

connection.

30

6.

A

professional

awarded

a

grant

under

the

program

shall

31

submit

quarterly

reports

to

the

authority

that

document

the

32

professional’s

work

activities

pursuant

to

subsection

3,

33

paragraph

“b”

,

subparagraph

(2),

and

independent

auditors

shall

34

review

the

quarterly

reports

and

verify

the

professional’s

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compliance

with

the

program

requirements.

If

a

professional

1

is

found

to

be

in

violation

of

subsection

3,

paragraph

“b”

,

2

subparagraph

(2),

the

professional

shall

be

required

to

repay

3

the

grant

to

the

authority.

4

Sec.

4.

NEW

SECTION

.

15.543

Game

studio

grant

program.

5

1.

As

used

in

this

section:

6

a.

“Eligible

game

studio”

means

a

game

studio

that

meets

all

7

of

the

following

requirements:

8

(1)

Seventy-five

percent

of

the

game

studio’s

employees

9

reside

in

the

state.

10

(2)

The

game

studio

is

headquartered

in

the

state.

11

b.

“Professional”

means

a

senior-level

leader

in

the

game

12

studio

industry.

13

c.

“Program”

means

the

game

studio

grant

program.

14

2.

A

game

studio

grant

program

is

established

to

provide

15

grants

to

eligible

game

studios

for

the

recruitment

of

16

professionals.

The

authority

shall

administer

the

program.

17

3.

An

eligible

game

studio

may

apply

for

a

game

studio

18

grant

under

the

program

at

the

time

that

the

eligible

game

19

studio

identifies

a

professional

as

a

candidate

for

a

position

20

with

the

eligible

game

studio

that

meets

all

of

the

following

21

requirements:

22

a.

The

position

for

which

the

professional

applied

is

a

23

director-level

position

or

higher,

including

but

not

limited

24

to

a

creative

director,

studio

director,

lead

developer,

art

25

director,

or

technical

director.

26

b.

The

professional

does

not

reside

or

work

in

the

state,

27

the

professional

has

worked

outside

of

the

state

for

a

minimum

28

of

two

consecutive

years

in

a

position

listed

under

paragraph

29

“a”

prior

to

applying

for

the

position,

and

the

professional

30

will

relocate

to

the

state

to

work

in

the

position.

31

c.

The

salary

for

the

position

is

no

less

than

one

hundred

32

twenty

thousand

dollars.

33

d.

The

professional,

as

part

of

the

hiring

process,

commits

34

to

residing

and

working

in

the

state

for

a

minimum

of

three

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consecutive

years.

1

4.

Prior

to

being

awarded

a

grant,

an

eligible

game

studio

2

accepted

into

the

program

shall

provide

to

the

authority

all

3

of

the

following:

4

a.

A

copy

of

the

offer

letter

and

employment

contract

5

associated

with

the

position

for

which

the

eligible

game

studio

6

applied

to

the

program.

7

b.

Verification

that

the

professional

for

which

the

eligible

8

game

studio

applied

to

the

program

worked

outside

of

the

state

9

for

a

minimum

of

two

consecutive

years

in

a

position

listed

in

10

subsection

3,

paragraph

“a”

,

prior

to

applying

for

the

position

11

and

has

relocated

to

the

state.

12

5.

An

eligible

game

studio

accepted

into

the

program

may

13

be

awarded

a

grant

in

an

amount

of

no

less

than

fifty

thousand

14

dollars

and

no

more

than

seventy-five

thousand

dollars

to

be

15

used

for

any

of

the

following:

16

a.

Relocation

expenses

for

the

professional,

in

an

amount

17

not

to

exceed

fifteen

thousand

dollars.

18

b.

Providing

housing

assistance

to

the

professional

for

the

19

first

year

that

the

professional

resides

in

the

state,

in

an

20

amount

not

to

exceed

twenty

thousand

dollars.

21

c.

Providing

a

salary

differential

to

match

market

rates,

in

22

an

amount

not

to

exceed

forty

thousand

dollars.

23

6.

a.

If

a

professional

hired

by

an

eligible

business

24

under

the

program

does

not

reside

and

work

in

the

state

for

the

25

entire

consecutive

three-year

period,

the

professional

shall

be

26

required

to

repay

the

amount

of

the

grant

that

the

professional

27

received

to

the

authority.

28

b.

If

a

professional

hired

by

an

eligible

business

under

the

29

program

does

not

reside

and

work

in

the

state

for

the

entire

30

consecutive

three-year

period,

the

eligible

game

studio

shall

31

be

required

to

repay

the

amount

of

the

unused

grant

funds

that

32

the

game

studio

received

to

the

authority.

33

c.

A

game

studio

that

uses

a

grant

for

purposes

that

do

not

34

comply

with

subsection

5

shall

be

required

to

repay

the

grant

35

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to

the

authority.

1

7.

a.

The

authority

shall

review

an

application

for

the

2

program

within

thirty

calendar

days

after

the

date

of

receipt

3

of

the

application.

4

b.

The

authority

shall

not

award

a

grant

to

an

eligible

5

business

for

the

hire

of

a

founder

or

executive

of

a

game

6

studio,

or

the

relative

of

a

founder

or

executive

of

a

game

7

studio.

8

8.

The

authority

shall

not

award

an

eligible

game

studio

9

more

than

three

grants

over

a

period

of

five

consecutive

years.

10

9.

A

game

studio

grant

shall

be

awarded

and

payable

to

an

11

eligible

game

studio

in

installments

as

follows:

12

a.

Upon

hire

of

a

professional,

in

an

amount

equal

to

forty

13

percent

of

the

grant

amount.

14

b.

After

the

professional

completes

one

year

of

employment,

15

in

an

amount

equal

to

thirty

percent

of

the

grant

amount.

16

c.

After

the

professional

completes

two

years

of

employment,

17

in

an

amount

equal

to

thirty

percent

of

the

grant

amount.

18

10.

The

authority

shall

conduct

an

annual

audit

of

an

19

eligible

game

studio

each

year

that

the

eligible

game

studio

20

receives

grant

funds

under

the

program

to

ensure

that

the

21

position

for

which

the

eligible

game

studio

received

a

grant

is

22

a

legitimate

director-level

or

higher

position

as

required

by

23

subsection

3,

paragraph

“a”

,

and

the

position’s

title

was

not

24

inflated

for

purposes

of

receiving

a

grant.

An

eligible

game

25

studio

found

to

have

improperly

inflated

a

position

title

in

26

order

to

receive

a

grant

shall

be

required

to

repay

the

amount

27

of

the

grant

that

the

eligible

game

studio

received

to

the

28

authority,

and

shall

be

permanently

ineligible

for

the

program.

29

Sec.

5.

NEW

SECTION

.

15.544

Rules.

30

The

authority

shall

adopt

rules

pursuant

to

chapter

17A

to

31

administer

this

part.

32

Sec.

6.

NEW

SECTION

.

15.545

Annual

reports.

33

1.

For

the

fiscal

year

beginning

on

July

1,

2026,

the

34

authority

shall

submit

a

report

to

the

general

assembly

by

35

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June

30,

2027,

and

by

June

30

for

each

fiscal

year

thereafter,

1

that

summarizes

for

the

immediately

preceding

fiscal

year

2

participation

in

the

interactive

digital

entertainment

program

3

under

section

15.540,

the

number

of

jobs

created

by

the

4

program,

the

economic

output

of

the

program,

and

the

fiscal

5

performance

of

the

program.

6

2.

For

each

fiscal

year

that

moneys

are

appropriated

by

7

the

general

assembly

to

the

authority

for

purposes

of

the

game

8

studio

investment

matching

program

under

section

15.541,

the

9

authority

shall

submit

a

report

to

the

general

assembly

by

June

10

30

that

summarizes,

for

the

immediately

preceding

fiscal

year,

11

participation

in

the

game

studio

investment

matching

program,

12

the

number

of

jobs

created

by

the

program,

the

economic

output

13

of

the

program,

and

the

fiscal

performance

of

the

program.

14

3.

For

each

fiscal

year

that

moneys

are

appropriated

by

15

the

general

assembly

to

the

authority

for

purposes

of

the

16

game

industry

fellowship

program

under

section

15.542,

the

17

authority

shall

submit

a

report

to

the

general

assembly

by

June

18

30

that

summarizes,

for

the

immediately

preceding

fiscal

year,

19

participation

in

the

game

industry

fellowship

program,

the

20

number

of

jobs

created

by

the

program,

the

economic

output

of

21

the

program,

and

the

fiscal

performance

of

the

program.

22

4.

For

each

fiscal

year

that

moneys

are

appropriated

by

23

the

general

assembly

to

the

authority

for

purposes

of

the

24

game

studio

grant

program

under

section

15.543,

the

authority

25

shall

submit

a

report

to

the

general

assembly

by

June

30

26

that

summarizes,

for

the

immediately

preceding

fiscal

year,

27

participation

in

the

game

studio

grant

program,

the

number

28

of

jobs

created

by

the

program,

the

economic

output

of

the

29

program,

and

the

fiscal

performance

of

the

program.

30

Sec.

7.

CODE

EDITOR

DIRECTIVE.

The

Code

editor

is

directed

31

to

designate

section

15.540

through

section

15.545,

as

enacted

32

in

this

division

of

this

Act,

as

part

37

of

subchapter

II.

33

DIVISION

II

34

APPROPRIATIONS

35

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Sec.

8.

INTERACTIVE

DIGITAL

ENTERTAINMENT

PROGRAM

FUND

——

1

FY

2026-2027.

There

is

appropriated

from

the

general

fund

of

2

the

state

to

the

economic

development

authority

for

the

fiscal

3

year

beginning

July

1,

2026,

and

ending

June

30,

2027,

the

4

following

amount,

or

so

much

thereof

as

is

necessary,

to

be

5

used

for

the

purposes

designated:

6

For

deposit

in

the

interactive

digital

entertainment

program

7

fund

created

in

section

15.540:

8

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

$

20,000,000

9

Notwithstanding

section

8.33,

moneys

appropriated

in

this

10

section

that

remain

unencumbered

or

unobligated

at

the

close

of

11

the

fiscal

year

shall

not

revert

but

shall

remain

available

for

12

expenditure

for

the

purposes

designated

until

the

close

of

the

13

succeeding

fiscal

year.

14

Sec.

9.

GAME

STUDIO

INVESTMENT

MATCHING

PROGRAM

——

FY

15

2026-2027.

There

is

appropriated

from

the

general

fund

of

the

16

state

to

the

economic

development

authority

for

the

fiscal

year

17

beginning

July

1,

2026,

and

ending

June

30,

2027,

the

following

18

amount,

or

so

much

thereof

as

is

necessary,

to

be

used

for

the

19

purposes

designated:

20

For

providing

forgivable

loans

from

the

game

studio

21

investment

matching

program

established

in

section

15.541:

22

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

$

10,000,000

23

Sec.

10.

GAME

INDUSTRY

FELLOWSHIP

PROGRAM

——

FY

24

2026-2027.

There

is

appropriated

from

the

general

fund

of

the

25

state

to

the

economic

development

authority

for

the

fiscal

year

26

beginning

July

1,

2026,

and

ending

June

30,

2027,

the

following

27

amounts,

or

so

much

thereof

as

is

necessary,

to

be

used

for

the

28

purpose

designated:

29

For

providing

fellowships

through

the

game

industry

30

fellowship

program

established

in

section

15.542:

31

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

$

2,500,000

32

Sec.

11.

GAME

STUDIO

GRANT

PROGRAM

——

FY

2026-2027.

There

33

is

appropriated

from

the

general

fund

of

the

state

to

the

34

economic

development

authority

for

the

fiscal

year

beginning

35

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15

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July

1,

2026,

and

ending

June

30,

2027,

the

following

amounts,

1

or

so

much

thereof

as

is

necessary,

to

be

used

for

the

purposes

2

designated:

3

For

awarding

grants

under

the

game

studio

grant

program

4

established

in

section

15.543:

5

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

$

2,500,000

6

EXPLANATION

7

The

inclusion

of

this

explanation

does

not

constitute

agreement

with

8

the

explanation’s

substance

by

the

members

of

the

general

assembly.

9

This

bill

relates

to

the

establishment

of

programs

10

administered

by

the

economic

development

authority,

including

11

the

interactive

digital

entertainment

program,

game

studio

12

investment

matching

program,

game

industry

fellowship

program,

13

and

game

studio

grant

program.

14

DIVISION

I

——

INTERACTIVE

DIGITAL

ENTERTAINMENT

PROGRAM,

15

GAME

STUDIO

INVESTMENT

MATCHING

PROGRAM,

GAME

INDUSTRY

16

FELLOWSHIP

PROGRAM,

AND

GAME

STUDIO

GRANT

PROGRAM.

The

bill

17

requires

the

economic

development

authority

(authority)

to

18

establish

and

administer

an

interactive

digital

entertainment

19

tax

credit

program

(IDE

program)

to

award

tax

credits

to

20

qualified

developers

for

qualified

expenditures.

The

bill

21

defines

“qualified

expenditures”

as

labor,

goods,

services,

and

22

production

costs

directly

related

to

a

qualified

production.

23

The

authority

shall

establish

eligibility

criteria

by

rule

for

24

participation

in

the

IDE

program

that,

at

a

minimum,

requires

25

a

qualified

developer

to

maintain

a

physical

presence

in

the

26

state

and

have

a

minimum

payroll

in

the

state

of

$250,000.

27

An

application

for

the

IDE

program

shall

be

submitted

by

a

28

qualified

developer

to

the

authority

for

approval

as

prescribed

29

by

the

authority.

30

If

a

qualified

developer’s

application

is

approved,

the

31

maximum

tax

credit

that

shall

be

awarded

to

the

qualified

32

developer

shall

equal

30

percent

of

the

qualified

developer’s

33

documented

qualified

expenditures,

except

that

a

qualified

34

developer

may

receive

an

additional

tax

credit

equal

to

five

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percent

of

qualified

expenditures

for

qualified

productions

1

displaying

a

“made

in

Iowa”

logo.

Prior

to

the

authority

2

issuing

a

tax

credit

certificate,

the

qualified

developer

3

shall

submit

documentation

that

all

qualified

expenditures

4

were

incurred

following

approval

of

the

qualified

developer’s

5

application.

6

An

interactive

digital

entertainment

program

fund

(IDE

fund)

7

is

created

in

the

state

treasury

under

the

control

of

the

8

authority

consisting

of

moneys

appropriated

to

the

authority

9

and

any

other

moneys

available

to,

obtained

by,

or

accepted

10

by

the

authority

for

placement

in

the

fund.

The

fund

shall

11

be

used

to

provide

tax

credits

under

the

IDE

program.

The

12

aggregate

value

of

tax

credits

awarded

by

the

authority

and

13

claimed

by

qualified

developers

shall

not

exceed

$20

million

14

in

any

one

fiscal

year.

15

The

authority

shall

adopt

rules

to

administer

the

IDE

16

program.

17

The

bill

requires

the

authority

to

establish

and

administer

18

a

game

studio

investment

matching

program

(matching

program).

19

The

authority

may

provide

a

forgivable

loan

to

an

investor

that

20

matches

dollar

for

dollar

a

private

investment

in

an

Iowa-based

21

game

development

company

(company).

The

authority

shall

not

22

provide

forgivable

loans

to

investors

in

any

one

company

that

23

exceed

an

aggregate

value

of

$10

million

per

fiscal

year.

The

24

bill

defines

“private

investment”

as

an

investment

from

a

25

publisher

advance,

venture

capital,

angel

investor,

or

other

26

source

of

private

funds.

27

Applications

for

the

matching

program

shall

be

submitted

28

to

the

authority

in

the

form

and

manner

prescribed

by

the

29

authority

by

rule.

30

Beginning

on

the

date

a

forgivable

loan

is

provided

to

an

31

investor,

the

investor

shall

not

be

required

to

make

a

payment

32

on

the

loan

if

the

private

investment

is

in

an

Iowa-based

game

33

development

company

with

75

percent

of

employees

residing

34

in

the

state

and

the

company

is

physically

located

in

the

35

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state

for

a

minimum

of

five

consecutive

years,

at

which

time

1

the

forgivable

loan

shall

be

forgiven

in

its

entirety.

If

2

the

Iowa-based

game

development

company

fails

to

meet

these

3

requirements,

the

investor

shall

repay

the

forgivable

loan

in

4

an

amount

proportional

to

the

amount

of

time

the

Iowa-based

5

game

development

company

was

not

in

compliance

with

the

6

requirements,

as

determined

by

the

authority

by

rule.

7

The

authority

shall

adopt

rules

to

administer

the

matching

8

program.

The

matching

program

applies

to

private

investments

9

in

companies

made

on

or

after

July

1,

2026.

10

The

bill

requires

the

authority

to

establish

and

administer

11

a

game

industry

fellowship

program

(fellowship

program)

to

12

provide

two-year

fellowships

for

professionals

to

relocate

13

to

the

state.

“Professional”

is

defined

in

the

bill.

The

14

authority

shall

administer

the

fellowship

program

and

provide

15

grants

for

10

to

15

fellowships.

A

professional

awarded

a

16

grant

shall

receive

a

grant

of

$150,000

to

$200,000

for

each

17

year

of

the

two-year

fellowship

to

be

used

for

relocation

18

expenses

and

as

compensation

for

teaching

at

a

community

19

college

or

state

university,

consulting

for

game

start-up

20

companies

and

studios

in

the

state,

or

industry

building.

21

Grant

funds

shall

not

be

given

to

family

members,

political

22

organizations,

or

used

for

a

personal

business

venture

by

a

23

professional.

24

To

be

eligible

for

the

fellowship

program,

a

professional

25

must

commit

to

residing

in

the

state

and

working

in

the

video

26

game

industry

for

a

minimum

of

one

additional

year

following

27

the

end

of

the

fellowship.

A

professional

that

violates

the

28

residency

or

work

requirement

shall

repay

the

amount

of

the

29

grant

used

for

relocation

expenses.

Prior

to

applying

for

30

the

fellowship

program,

a

professional

shall

disclose

any

31

potential

conflicts

of

interest

to

the

authority.

A

review

32

board

as

described

in

the

bill

shall

review

applications

33

for

the

fellowship

program

and

select

professionals

for

34

participation

in

the

fellowship

program.

Members

of

the

35

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5309HV

(1)

91

nls/ko

13/

15

H.F.

2661

review

board

shall

disclose

any

conflict

of

interest

and

shall

1

not

vote

on

a

fellowship

program

application

submitted

by

a

2

professional

that

works

for

a

company

in

which

the

member

3

or

a

family

member

holds

a

financial

interest,

or

to

which

4

the

member

or

a

family

member

has

a

family

connection.

A

5

professional

awarded

a

grant

shall

submit

quarterly

reports

to

6

the

authority

that

document

the

professional’s

work

activities,

7

and

independent

auditors

shall

review

the

quarterly

reports

8

and

verify

the

professional’s

compliance

with

the

fellowship

9

program

requirements.

A

professional

found

to

be

in

violation

10

of

the

program

requirements

shall

repay

the

grant

funds

to

the

11

authority.

12

The

bill

establishes

the

game

studio

grant

program

(grant

13

program),

administered

by

the

authority,

to

provide

grants

to

14

eligible

game

studios

for

the

recruitment

of

professionals.

15

“Eligible

game

studio”

means

a

game

studio

headquartered

in

the

16

state

and

75

percent

of

the

game

studio’s

employees

reside

in

17

the

state.

“Professional”

is

defined

in

the

bill.

18

An

eligible

game

studio

may

apply

for

a

grant

under

the

19

grant

program

when

the

eligible

game

studio

identifies

a

20

professional

as

a

candidate

for

a

position,

if

the

position

is

21

a

director-level

position,

the

professional

does

not

reside

or

22

work

in

the

state,

has

not

worked

in

the

state

for

two

years,

23

and

would

move

to

the

state

for

the

position.

The

salary

for

24

the

position

must

be

at

least

$120,000,

and

the

professional

25

must

commit

to

residing

and

working

in

the

state

for

a

minimum

26

of

three

years.

Prior

to

being

awarded

a

grant,

an

eligible

27

game

studio

shall

provide

to

the

authority

the

information

28

detailed

in

the

bill.

29

An

eligible

game

studio

accepted

to

the

grant

program

may

be

30

awarded

a

grant

in

an

amount

of

$50,000

to

$75,000

per

hire

of

31

a

professional

as

detailed

by

the

bill,

paid

in

installments.

32

A

game

studio

that

uses

grant

funds

for

purposes

that

do

not

33

comply

with

the

bill

shall

be

required

to

repay

the

cost

of

34

all

or

part

of

the

grant.

If

a

professional

does

not

reside

35

-14-

LSB

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15

H.F.

2661

and

work

in

the

state

for

the

entire

three-year

period,

the

1

professional

and

the

game

studio

shall

repay

the

grant

to

the

2

authority.

3

The

authority

shall

review

applications

for

the

program

4

within

30

days

after

receipt.

The

authority

shall

not

issue

5

a

grant

for

a

founder

or

executive

of

a

game

studio,

or

the

6

relative

of

a

founder

or

executive

of

a

game

studio.

An

7

eligible

game

studio

may

receive

no

more

than

three

game

studio

8

grants

over

a

period

of

five

consecutive

years.

9

The

authority

shall

conduct

an

annual

audit

of

an

eligible

10

game

studio

to

ensure

that

the

position

for

which

the

studio

11

received

a

grant

is

a

legitimate

director-level

or

higher

12

position,

and

the

position’s

title

was

not

inflated

for

13

purposes

of

receiving

a

grant.

An

eligible

game

studio

found

14

to

have

improperly

inflated

a

position

title

to

receive

a

grant

15

shall

be

required

to

repay

the

grant

and

shall

be

permanently

16

ineligible

for

the

grant

program.

17

The

authority

shall

adopt

rules

to

administer

the

grant

18

program.

19

The

bill

requires

the

authority

to

file

annual

reports

with

20

the

general

assembly

by

June

30

of

each

year

detailing

the

21

participation,

number

of

jobs

created,

economic

output,

and

22

fiscal

performance

of

the

IDE

program,

the

matching

program,

23

the

fellowship

program,

and

the

grant

program.

24

DIVISION

II

——

APPROPRIATIONS.

For

FY

2026-2027,

there

25

is

appropriated

from

the

general

fund

of

the

state

to

the

26

authority

for

deposit

in

the

IDE

program

fund

$20

million.

27

For

FY

2026-2027,

there

is

appropriated

from

the

general

fund

28

of

the

state

to

the

authority

for

the

matching

program

$10

29

million.

For

FY

2026-2027,

there

is

appropriated

from

the

30

general

fund

of

the

state

to

the

authority

for

the

fellowship

31

program

$2.5

million.

For

FY

2026-2027,

there

is

appropriated

32

from

the

general

fund

of

the

state

to

the

authority

for

the

33

grant

program

$2.5

million.

34

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5309HV

(1)

91

nls/ko

15/

15